Quick Detail
Place of Origin
HS-CODE
95-
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Detailed Description
FEATURES- Nintendo WII Console
The sleek Wii console, no larger than a stack of several DVD cases,
includes Wii Sports, a sensor bar, an AV cable, a Wii stand, a Wii
Remote, and a Nunchuk controller for even more exciting game-
control possibilities.
Featuring a remarkable wireless controller experience, the Nintendo
Wii console invites players into game worlds and activities like
never before. Whether they're young or old, expert gamers or
beginners, Wii players will express themselves with intuitive
motion control using the Wii Remote: a flick of the wrist to swing
a baseball bat or tennis racket, a backswing and follow-through to
send a golf ball flying over a pristine fairway.
Wii Sports, packaged with the Wii console, introduces players to
those and many other experiences. Wii also taps into Nintendo's
unrivaled legacy of great games with the Virtual Console.
Connecting via wireless broadband to Nintendo Wi-Fi Connection, Wii
owners will be able to spend Virtual Console points to download
selected classic games from NES, Super NES and N64 video game
consoles.
And through WiiConnect24, owners will be able to access even more
content. Four-player compatibility as well as the ability to
compete with other Wii players over broadband internet means that
Wii offers a true social experience.
Design
Featuring a compact design that makes it a natural addition to any
television setup, the Wii console is white in color and can be displayed
either vertically or horizontally.
GameCube Compatibility
The Wii is backward-compatible to all Nintendo GameCube games and
includes four ports for controllers and two slots for memory cards.
Size
About 8.5 inches long, 6 inches wide and less than 2 inches thick
(roughly the size of 3 DVD cases stacked on top of each other).
Network
The Wii console communicates wirelessly with the Internet via IEEE
802.11 or a USB 2.0 LAN adaptor. Wii also can connect wirelessly with
Nintendo DS.
CPU/GPU
PowerPC CPU (code-named "Broadway"), made with a 90nm SOI CMOS process,
jointly developed with and manufactured by IBM; GPU developed with ATI.
Media
A single self-loading media bay plays single- or double-layered 12-cm
optical discs for the Wii console, as well as 8-cm Nintendo GameCube
discs.
Input/Output
Input: four Wii Remote controllers can communicate with Wii, which
features a bay for an SD memory card.
Output: an AV Multi-output port for component, composite or S-video.
WiiConnect24
The Wii console can communicate with the Internet even when the power is
turned off. The WiiConnect24 service delivers a new surprise or game
update, even if the system is idle. Users can connect wirelessly using
IEEE 802.11 or a USB 2.0 LAN adaptor.
Wii Remote
To make gaming as accessible to people of all ages and all abilities,
Nintendo wanted to create a controller that was as inviting as it was
sophisticated. The outcome is the Wii Remote controller. Nintendo fused
the familiarity of a remote control with the sophistication of motion-
sensing technology to come up with an input device for the ages!
Sporting the size of a traditional remote control, the wireless Wii
Remote controller is a multifunctional device that is limited only by
the game designer's imagination. In a tennis game, it serves as your
racket you swing with your arm. In a driving game, it serves as your
steering wheel. For first-person shooters, the remote acts as your
weapon that you point at an enemy. The list of potential uses goes on
and on.
Using Bluetooth technology, the wireless Wii Remote controller sends
your actions to the Wii console from as far as 30 feet away. As a
pointing device, the controller can send a signal from as far as 15 feet
away. Up to four Wii Remote Controllers can be connected at once, making
for some great multiplayer fun!
In addition to its pointing and motion-sensing abilities, the Wii Remote
controller also includes a speaker, rumble feature and expansion port
for additional input devices, such as the Nunchuk controller.
Nunchuk controller
Contoured to perfectly fit a player's hand, the Nunchuk controller
builds on the simplicity of the Wii Remote controller and goes an extra
step to meet the needs of gamers. The Nunchuk controller connects to the
Wii Remote controller at its expansion port and is used in conjunction
with the Wii Remote controller.
The Nunchuk controller contains the same motion-sensing technology
enabled in the Wii Remote controller but also includes an analog stick
to assist in character movement. In several games, players will use the
analog stick of the Nunchuk controller to move their characters and the
Wii Remote controller to perform a specific action, whether that's
throwing a pass in football or aiming a ranged weapon in an action game.
Along with the analog stick, the motion-sensing Nunchuk controller also
contains two buttons positioned for quick access. Because the Wii Remote
and Nunchuk controllers are only relatively dependent on each other,
players are free to hold them in whichever hand is most comfortable. The
ambidextrous nature of the Wii controllers grants accessibility seldom
seen in game controllers.